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Showing posts from October, 2017

Pong 3: Turns 193 - 204 of Norway

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Real life has been very busy so this update is overdue. Session 10 was brief so I combined it with 11 for the following report, which is likely to be the last concerning Pong 3 due to the release of the Fall 2017 Update this week. The Great Sea War draws to a close! Norwegian forces continue to advance on the Russian heartland as the occupation swings into full gear. The end of Russia (and thus Joe) is in sight. We pick things up in 1830 at the dawn of the Atomic Era .

Civilization VI 'Fall 2017 Update'

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The Fall 2017 Update came out this week. https://civilization.com/news/entries/civilization-vi-fall-2017-update-available-now [NEW] Khmer Civ Unique Ability: Grand Barays - Farms provide +2 Food if adjacent to an Aqueduct. +3 Faith and +1 Amenity to each city with an Aqueduct. Jayavarman VII Unique Ability: Monasteries of the King - Holy Sites provide +2 Food and +1 Housing if placed on a river. Holy Sites provide a culture bomb. Domrey: Unlocks with Military Engineering technology. Unique Medieval era siege unit. Can move and shoot in the same turn and exerts zone of control. Prasat: Same yield as Temple. Missionaries purchased in this city receive the Martyr promotion. +1 Relic slot. Indonesia Civ Unique Ability: Great Nusantara - Minor Adjacency for Coastal tiles to Holy Site, Campus, Industrial Zone, and Theater Square. +1 Amenity to each Entertainment Complex adjacent to a coastal tile. Gitarja Unique Ability: Exalted Goddess of the Three Worlds - Naval units can b

Pong 3: Turns 193 - 197 of Russia

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We had a week off because I was vacationing in Hawaii with my wife, but we're back and ready to watch the slow, heartwrenching demise of the Russian empire! The siege of Solikamsk goes well enough. That artillery is hurt too badly to continue, but the Cossack army holds it ground against the Battleship bombards. Most of my units are far enough away from the west coast to be hit at this point. Holy crap. I did not expect Destroyer vs. Battleship to be so decisively in his favor. I ended the last session in modestly high spirits at my victories in the bay of Moscow, but it's now clear that it's only a matter of time before the Russian navy is destroyed yet again. There go the Frigates. I was hoping to upgrade them to Battleships, but used them to help mop things up last turn. That was probably a mistake, but at this point I'm not even sure if them being upgraded would have done much for me. Zanzibar plunders a trade route. I